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Author |
Thread Statistics | Show CCP posts - 25 post(s) |
Auron Black
Federal Navy Academy Gallente Federation
4
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Posted - 2014.06.16 18:29:00 -
[1] - Quote
Herr Wilkus wrote:Best way to get -10 Pirates out in space where people can kill them?
Remove the ******** half-brother of Concord - the Faction Police. (Long overdue since Crimewatch release anyway)
Pirates would no longer be required to stay in station, and so-called 'highsec badasses' that want to 'get them' might have a shot at it.
But removing faction police would just make carebears cry even harder. I can hear it now - "Oh, Oh - that makes the game 'too easy' for criminals!"
You can't have it both ways.
If you want stupid NPC police to protect you by forcing pirates into hiding when idle, you DON'T get to whine when they act in a (rational) way that won't let you 'get at them'.
Removal of concord is obviously not an option.... Could you imagine what kind of game that would create Lol.
Rational would dictate a criminal be denied docking rights in high sec stations. Maybe create forged or stole docking passes like from star wars? Could be a pretty cool new profession. Now pirates can pay to dock up safely or actively bounce around a system avoiding the popo. |
Auron Black
Federal Navy Academy Gallente Federation
5
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Posted - 2014.06.16 19:31:00 -
[2] - Quote
Tippia wrote:So what we've learned here is that some people have fundamentally misunderstood what the words GÇ£griefingGÇ¥ and GÇ£problemGÇ¥ mean since they keep applying them to stuff that very obviously does not qualify as either.
See below for the definition of griefing, i would consider docking in high sec to avoid the faction popo as using "the game in unintended ways". Clearly faction popo is there to deter low standings player from enter high sec space by docking to avoid this seems unintended.
http://en.m.wikipedia.org/wiki/Griefer
As from problem, I can entirely see how a gank could cause a player to leave, which is a problem.
I feel both words apply here. |
Auron Black
Federal Navy Academy Gallente Federation
6
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Posted - 2014.06.16 19:47:00 -
[3] - Quote
Gully Alex Foyle wrote:Auron Black wrote:I can entirely see how a gank could cause a player to leave I honestly cannot. Please explain.
Same reason everyone bitches about taxes, you work hard for your money and it pisses you off when someone takes it from you. Only difference is you can't not pay taxes but you sure can stop playing eve. |
Auron Black
Federal Navy Academy Gallente Federation
6
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Posted - 2014.06.16 20:06:00 -
[4] - Quote
Winter Archipelago wrote:Auron Black wrote: See below for the definition of griefing, i would consider docking in high sec to avoid the faction popo as using "the game in unintended ways". Clearly faction popo is there to deter low standings player from enter high sec space by docking to avoid this seems unintended.
This has to be one of the dumbest things I've ever read, and I've been on TEST forums. Most of EvE revolves around unintended events. The biggest battle in EvE's history occurred because someone forgot to pay the rent. Hell, MANY of the biggest battles have occurred because of unintended occurrences. If CCP didn't find it acceptable, it could be changed. It hasn't been, ergo, they don't find it unacceptable, ergo, it isn't unintended.
Losing sov because someone forgot to pay rent is a mechanic working as intended. Docking up a low sec status character and using a 0 sec status alt is purposely dodging a mechanic. If you can't see the difference between that I can't help you.
Just because ccp has yet to address an issue doesn't mean they wont. I would be shocked if this loop hole isn't closed, as it is clearly unintended, if you look at it from an unbiased opinion. |
Auron Black
Federal Navy Academy Gallente Federation
6
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Posted - 2014.06.16 20:16:00 -
[5] - Quote
Solecist Project wrote:Auron Black wrote:Winter Archipelago wrote:Auron Black wrote: See below for the definition of griefing, i would consider docking in high sec to avoid the faction popo as using "the game in unintended ways". Clearly faction popo is there to deter low standings player from enter high sec space by docking to avoid this seems unintended.
This has to be one of the dumbest things I've ever read, and I've been on TEST forums. Most of EvE revolves around unintended events. The biggest battle in EvE's history occurred because someone forgot to pay the rent. Hell, MANY of the biggest battles have occurred because of unintended occurrences. If CCP didn't find it acceptable, it could be changed. It hasn't been, ergo, they don't find it unacceptable, ergo, it isn't unintended. Losing sov because someone forgot to pay rent is a mechanic working as intended. Docking up a low sec status character and using a 0 sec status alt is purposely dodging a mechanic. If you can't see the difference between that I can't help you. Just because ccp has yet to address an issue doesn't mean they wont. I would be shocked if this loop hole isn't closed, as it is clearly unintended, if you look at it from an unbiased opinion. No it's not dodging any mechanic, the mechanic is part of the game for a reason. Besides, one doesn't need to dock in a station to avoid them. Bouncing around the grid is much more fun and more challenging ... that's why most outlaws in highsec hide in station all day. Ask CODE ... they're full of these lazyass, cowardish carebears.
Docking up to avoid the popo with the intention of being in space is dodging the mechanic....
If they want to gank with there 0 sec status alt and take a standings hit that is working as intended.
If they want to bounce around grid to avoid the popo while they prep for a kill that is working as intended. |
Auron Black
Federal Navy Academy Gallente Federation
7
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Posted - 2014.06.16 20:46:00 -
[6] - Quote
Herr Wilkus wrote:Auron Black wrote:Gully Alex Foyle wrote:Auron Black wrote:I can entirely see how a gank could cause a player to leave I honestly cannot. Please explain. Same reason everyone bitches about taxes, you work hard for your money and it pisses you off when someone takes it from you. Only difference is you can't not pay taxes but you sure can stop playing eve. "hard work?" "pisses you off?" If anything you are doing 'in game' for ISK remotely resembles hard work, you are doing it horribly wrong. Losing a ship shouldn't ruin your day, even though we find it hilarious if it does. I do enough hard work in real life. Eve is play. Gankers generally understand this. Judging from your quote, carebears struggle with this concept.
A lot of players find the hard work rewarding, the idea of building and creating something is fun, the actual motions of it might not be but the end justifies the means. Having to repeat those intermediate motions so someone can have 30 seconds of fun is enough to ruin a day.
High sec ganking is like playing cod, your emotionally unattached to your ships because you've done nothing to earn it, it's 100% disposable much like a soldier in cod. Start ganking in billion isk battleships and then you'll understand.
Still need help? See song automatic by miranda lambert for a better understanding. |
Auron Black
Federal Navy Academy Gallente Federation
11
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Posted - 2014.06.17 13:28:00 -
[7] - Quote
Kaarous Aldurald wrote:Solecist Project wrote: No, they don't have to. I don't have to either. Nobody has to. That's the point.
Yeah, you kinda do. It's pretty hard to tank them in any kind of ship you would fly as a suicide ganker. Yes, they can be tanked in, for example, a T3 or a command ship or some battleships. But who the **** is going to fly one of those as a suicide ganker? You'd have to be insane. And if you mean evading them, no, you can't do it in a battleship either, unless you fit it to align more quickly than is normal. But if you're going to stay in open space with a neg ten sec status, you have to be in a pod where anyone who happens along can pop you if they feel like it. So what do gankers actually do? You use a neutral Orca, or have someone bring you a ship in a safe spot, where you sit with your pod until the attack order is given. And it's easier to just dock up until the time is right. Quote: Removal of faction police would make it even EASIER than it is already and I will never ever speak for this, because it's dumbing down the game!
You want to know what's really dumbing down the game? The kind of player who wants to have NPCs do their jobs for them. The kind of player who thinks they can abandon their own responsibility to defend themselves. But you can't cry about not being able to attack suicide gankers since they always dock up, and then vigorously defend the mechanic that causes them to dock up in the first place. Look past your own nose.
If you want players to counter gank and set traps then give us something worth ganking. We aren't going to set up traps or spend hours sitting on a gate in hopes of catching a couple 10m destroyers.
Sure you "can" attack a suicide ganker but the question becomes why bother? It's boring, unprofitable, and wont ever accomplish anything. |
Auron Black
Federal Navy Academy Gallente Federation
12
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Posted - 2014.06.17 14:19:00 -
[8] - Quote
Jonah Gravenstein wrote:Auron Black wrote:If you want players to counter gank and set traps then give us something worth ganking. We aren't going to set up traps or spend hours sitting on a gate in hopes of catching a couple 10m destroyers. Go after their logistics chain either with guns or via the market. Their ships and guns don't appear from nowhere, they have to be shipped in or purchased. Quote:Sure you "can" attack a suicide ganker but the question becomes why bother? It's boring, unprofitable, and wont ever accomplish anything. In other words it's too much effort to do it yourself, you want others to do it for you
....lol ok so that's balanced? To gank you invest 10m isk and a weeks worth of sp. To defend against a gank you have to crash the entire eve market permanently.
Why on earth did i even reply to this nonsense |
Auron Black
Federal Navy Academy Gallente Federation
12
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Posted - 2014.06.17 14:50:00 -
[9] - Quote
Kaarous Aldurald wrote:Auron Black wrote:
If you want players to counter gank and set traps then give us something worth ganking. We aren't going to set up traps or spend hours sitting on a gate in hopes of catching a couple 10m destroyers.
Sure you "can" attack a suicide ganker but the question becomes why bother? It's boring, unprofitable, and wont ever accomplish anything.
Then give them a reason to fly something besides disposable ships. Remove faction police.
Aren't you the one who said you could tank faction police in a T3 or battleship? Let me get this right if we remove faction police people will start ganking in T3s and battleships... You do see the irony in your statement correct?
For all the crying gankers do about the counter plays to a gank they sure don't want to have any additional effort extended on there part. They have no issue when it's them being allowed to afk in station and watch netflix, jump into space every 15 minutes for 30 seconds and blap a billion isk freighter. There are ways to avoid faction police you're just to lazy and cheap to do it. |
Auron Black
Federal Navy Academy Gallente Federation
12
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Posted - 2014.06.17 14:55:00 -
[10] - Quote
Kaarous Aldurald wrote:Auron Black wrote:
If you want players to counter gank and set traps then give us something worth ganking. We aren't going to set up traps or spend hours sitting on a gate in hopes of catching a couple 10m destroyers.
Sure you "can" attack a suicide ganker but the question becomes why bother? It's boring, unprofitable, and wont ever accomplish anything.
Then give them a reason to fly something besides disposable ships. Remove faction police.
Aren't you the one who said you could tank faction police in a T3 or battleship? Let me get this right if we remove faction police people will start ganking in T3s and battleships... You do see the irony in your statement correct?
For all the crying gankers do about the counter plays to a gank they sure don't want to have any additional effort extended on there part. They have no issue when it's them being allowed to afk in station and watch netflix, jump into space every 15 minutes for 30 seconds and blap a billion isk freighter. There are ways to avoid faction police you're just to lazy and cheap to do it, you would rather have them removed (aka having someone do it for you). |
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Auron Black
Federal Navy Academy Gallente Federation
12
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Posted - 2014.06.17 18:22:00 -
[11] - Quote
Kaarous Aldurald wrote:Auron Black wrote: Aren't you the one who said you could tank faction police in a T3 or battleship? Let me get this right if we remove faction police people will start ganking in T3s and battleships... You do see the irony in your statement correct?
Not even a good attempt at a strawman. L2Read.
Do you even know what a strawman post is? Did you or did you not on page 19 say the faction popo could be tanked in a T3 or command ship or battleship? Did you or did you not say that the only reason gankers don't use higher value ships is because the faction popo exist? The answer to both is you did and it's all here in this thread.
How about you start to ante up some bigger ships and stop avoiding mechanics? Then you'll see some emergent white knight game play. |
Auron Black
Federal Navy Academy Gallente Federation
12
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Posted - 2014.06.17 19:26:00 -
[12] - Quote
Kaarous Aldurald wrote:Auron Black wrote: Do you even know what a strawman post is? Did you or did you not on page 19 say the faction popo could be tanked in a T3 or command ship or battleship? Did you or did you not say that the only reason gankers don't use higher value ships is because the faction popo exist? The answer to both is you did and it's all here in this thread.
How about you start to ante up some bigger ships and stop avoiding mechanics? Then you'll see some emergent white knight game play.
Pff. Like I said, at least put some effort into it. Yes, you can tank faction police in a T3 cruiser or a command ship. I also said, in case you actually can read and you care to look at it again, that you'd be insane to suicide gank in such ships, and actual instances of people tanking facpo are typically limited to camping trade hubs for people on the other side of faction warfare. I also said that the reason you don't see low sec status pilots in anything except disposable ships is because they are constantly hounded by facpo, so flying more expensive ships is stupid. Now, let's see if you can count, since that's a bit easier than reading. Can you put two and two together, and not get five? Because if you're actually talking about people using expensive ships to gank (which I wasn't), then the only way that will ever happen is if CONCORD is made into something besides a binary mechanic. So, carebear, if you actually want to see emergent gameplay, you need to stop abdicating your own defense to the magic omnipotent space police for once. But if you want to keep making up **** like Quote: Let me get this right if we remove faction police people will start ganking in T3s and battleships...
Which I neither said nor implied, then you can just take a hike.
Do you read what you post?
"I also said that the reason you don't see low sec status pilots in anything except disposable ships is because they are constantly hounded by facpo, so flying more expensive ships is stupid." How does this not imply that the only reason you don't gank in more expensive ships is because of the popo? Did you mean concord? You must see how that is confusing.
Of course it's insane to gank in an expensive ship, why would you? When you can do 80% of the damage in a ship that costs 2% of the price. Especially when the long lasting punishments like sec status and kill rights are so easily avoided. That's the entire issue though isn't it? You cry carebear but ultimately you're the one docked up watching netflix waiting to go out and shoot a gunless freighter with zero concern if your ship comes back or not but when it's worth less then 10mil why would you care.
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Auron Black
Federal Navy Academy Gallente Federation
12
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Posted - 2014.06.17 19:36:00 -
[13] - Quote
Jenn aSide wrote:Unsuccessful At Everything wrote:Highsec is the "Helicopter Mom" / Overprotective parent of the regions. People who are raised by it, and are coddled by it their entire lives have no ability to cope with life outside of that cocoon.
OMG so much this lol. That's why the crying crowd tends to irk me. If they can't deal with the minor BS of a video game (BS I've somehow managed to survive and avoid in it's entirety since 2007), what happens to these people in a real life clutters up with taxes, divorce, wayward kids and health problems?
Because in real life d bags who are d bags just for the sake of being a d bag generally get punished harshly for it. In eve it's celebrated for some reason as being some form of "content creation". |
Auron Black
Federal Navy Academy Gallente Federation
14
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Posted - 2014.06.17 20:14:00 -
[14] - Quote
Kaarous Aldurald wrote:Auron Black wrote: Do you read what you post?
One of us has to. Quote: How does this not imply that the only reason you don't gank in more expensive ships is because of the popo? Did you mean concord? You must see how that is confusing. It's only confusing if you don't realize that there are other ways to lose sec status than ganking. And there are low sec status pilots out there that are not suicide gankers. I would wager to say the majority of them. So, what it "implies" (as opposed to what you incorrectly infer), is that I believe that the people who cry about how gankers always dock up until they find a target are hypocrites for defending the very thing that makes up a large part of why low sec status characters stay docked up in the first place. And that I think you'd see more low sec status characters undocked in open space if facpo were removed from the game for everyone except faction warfare characters. Quote: You cry carebear but ultimately you're the one docked up watching netflix waiting to go out and shoot a gunless freighter with zero concern if your ship comes back or not but when it's worth less then 10mil why would you care.
Actually I play Guns of Icarus while I wait out criminal timers. Netflix has gotten fairly bad in recent years, their selection sucks.
Well forgive me for not making that jump in a thread dedicated to high sec ganking... You know also a very common profession to lose sec standings and far more related to our conversation and the thread in general. |
Auron Black
Federal Navy Academy Gallente Federation
14
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Posted - 2014.06.18 17:03:00 -
[15] - Quote
Kaarous Aldurald wrote:Jonah Gravenstein wrote: His idea is pretty much a big FU to anybody who does faction warfare or lowsec PvP. It locks them out the market hubs and highsec in general. They can get round it using alts but they shouldn't have to unless they want to.
It's 100% intended in his suggestion, by the way. That's the end goal of all carebears. To lock out other people's gameplay, turn the game into Trammel.
I love the absolute nonsense you spout in your posts, it is actually quite funny. Carebears couldn't care less about low sec pvp, fw or other. It is the end goal of "all" gankers to lock out other people's gameplay, turn the game into trammel.
Remember you force your game play on us, not the other way around, there is plenty of space for you to play in where you don't need to worry about facpo or concord or sec standing. |
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